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Both of these films were based on actual historical incidents. “13 Assassins” abstracts the circumstances surrounding the death of Matsudaira Narikoto, the adopted son of Matsudaira Naritsugu (the daimyo of Akashi han in Harima province). Narikoto was considered to be bad news, at one point having apparently killed a small child for getting in his way. For this he was denied passage through Owari province, a major plot point in the film. He died of a ‘mysterious illness’ at age 20. “13 Assassins” changes Narikoto’s name to that of his adoptive father Naritsugu. In theory, this means the film takes place around 1844. “The Great Killing” is even more specific-it states up front it takes place in Enpo 6, or 1678. Here the character names and situations are taken straight from history-Sakai Tadakiyo did indeed attempt to keep Tokugawa Tsunayoshi from becoming Shogun, and Tokugawa Tsunashige did indeed die in 1678. Now, of course, you won’t find any records in the history books of these ‘mysterious deaths’ being the result of attacks by crazed bands of killers-you don’t think the Tokugawa would ever admit to that, do you? It never happened! Hey, it’s a plot device that worked out great for “Seppuku” (like “13 Assassins”, another film recently remade by Miike Takashi, this time using the “Hara-Kiri” title), so don’t knock it.
Screenwriter Ikegami Kaneo had already pioneered the “team versus team” style of Shudan Jidaigeki with “Seventeen Ninja” in 1963. The concept resonated with Japanese audiences who identified with the feeling of community between the protagonists more than they sometimes could with the headstrong individuals that were the heroes of other films. He joined forces with director Kudo Eiichi at Toei Studios to follow it up with “13 Assassins” (Ju-san Nin No Shikaku). With veteran screen legends Kataoka Chiezo (leader of the 13, Shimada Shinzaemon) and Arashi Kanjuro (his second in command, Kurenaga Saheita) anchoring the cast and newer actors like Tanba Tetsuro (Shogunate Elder Doi Toshitsura), strong individual performances were almost a given. Kudo decided he wanted the action to be more immersive than what was traditionally seen in most period films and shot many of the fight scenes using tracking shots with hand held cameras. While this is a common technique these days, one can only imagine the effect it had on Japanese audiences of the early 60’s who suddenly were put into the sandals of an attacker chasing his prey through a labyrinth of back alleys and dead ends. Being an experimental technique, things didn’t always go as planned. The cameras were huge and heavy, needing two men to carry them-and the viewfinders couldn’t be used, resulting in many shots being out of focus. While this infuriated Toei executives, it gave the shots that extra element of realism Kudo was striving for. It proved to be a hit with Japanese audiences-even today, Japanese cinema magazine Kinema Jyumpo considers “13 Assassins” to be the #2 Jidaigeki film of all time, trailing only Kurosawa Akira’s “Seven Samurai”.
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Meanwhile, Naritsugu’s chief retainer Hanbei Onigashira
(who has deduced Shimada’s involvement) does his best to counter all of the
Assassin’s well laid plans. Despite having as much trouble dealing with
Naritsugu’s stubbornness as with Shimada’s measures, Hanbei manages to deftly
turn aside each challenge. It appears as if he’ll succeed in getting the
procession home safely…
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The movie is essentially split into two sections as far apart in tone as possible. Early on it’s all about setting things up-the plans, the personalities, the counter-measures, the preparations. It’s a traditional slow-moving, leisurely paced Japanese film. When it finally explodes into action, it turns the last third of the film into a non-stop battle with fighting that never lets up. Toei was generally known for having jidaigeki films that featured highly stylized kabuki-style swordplay, but that isn’t the case here-it’s down and dirty sword fighting with the participants becoming more exhausted the longer the fight goes on, their sanity leaving them as the horrors mount up. The sure strokes and proper form they exhibited earlier give way to feeble, spastic single-handed swipes at empty hair as they frantically try to stay alive.
“13 Assassins”, of course, was recently the subject of Miike
Takashi ‘s big budget 2010 remake. While we don’t really want to get into an
involved discussion of that film now, the two versions offer interesting
contrasts. Miike’s version starts off much like a shot-for-shot remake of the
original but soon shows its teeth with the graphic introduction of one of Lord
Naritsugu’s piteous victims. It introduces a bit more oddball humor (much of
which was cut for the American release), a lot more graphic violence and CG,
and surprisingly a bit more character development. Kudo’s original is far more
dark and serious with set pieces that don’t appear in the remake. The films
resolve differently as well, making them both well worth a viewing. In fact, it’s
one of those rare situations where a healthy debate can be justified over
whether the original or remake is a better film.
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One of the rebels, Nakajima Geki, breaks into the home of
his friend Jimbo Heishiro (played by Satomi Kotaro, a link to the previous film
where he played Shinzaemon’s lackadaisical nephew Shinrokuro) looking for
sanctuary. It proves to be short lived. While Jimbo had no involvement with the
plot, he is lumped in with the rebels when Sakai’s men break into his home and
find Nakajima. They slay Jimbo’s new bride and what was an idyllic life turns
to hell within the space of a few seconds.
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Yamaga gathers his ragged force and outlines his
plan-while they don’t have nearly enough force to successfully engage the
heavily guarded Sakai, they do have a chance of striking down Tsunashige.
Without Tsunashige, Sakai will no longer have a puppet to place in the
Shogunate-and his threat would be neutralized. It’s decided to divert and attack
Tsunashige’s procession as he returns to Edo after seeing Tokugawa Mitsukuni (yes,
Mito Komon hisself) back to Mito. Can a former Shogunate bodyguard, a wicked
priest, an umbrella maker, a ‘ninja girl’, and a handful of low-level officials
pull it off?
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The camera work and shot composition is particularly
outstanding. There are bizarre, striking shots such as Sakai talking with one
of his underlings in an extended take-with the underling being “on screen” but completely
obscured behind a wall. This emphasizes the fact that while others might be
involved, it’s Sakai who is wielding all the power here-in effect, he’s the
only figure on the Bakufu side that matters. Another shot features rebels as
seen through cut-outs in a fence. This not only underlines the chaotic nature
of their mission but also the fractured state of their forces and the faint
hopes they have of success. There’s also a beautiful shot that involves an assassination
in a hall with backlit shoji screens.
Animeigo’s program notes also detail how Kudo used sound
in an innovative way. Wanting to use realistic crowd noises, Kudo taped audio
at several student demonstrations against the US/Japan alliance. He used the
resulting noise from the riots in the film, giving it a quite different vibe
than the usual canned crowd sound effects. If you listen closely during the
final battle, you can even hear police cars in the background! The “student
riot” angle becomes particularly intriguing when combined with the assassination
in 1960 of Japanese Socialist leader Inejiro Asanuma by a young right wing
student-an event captured on TV that might have contributed to the film’s
ending.
The transfers for both films are solid with Animeigo’s
typical superb translation and subtitling job. Both feature program notes that
give some of the historical background for their respective periods (both
scenarios are based on real-life events) as well as bios for the main actors
and crew. There’s the typical selection of trailers as well and small still
galleries as well. Interestingly, “Great Killing” lacks a title on the title
screen, something we also saw on Animeigo’s “Sword of Desperation”.
Taken individually or as a set, “13 Assassins” and “The
Great Killing” put you right into the action without incurring those annoying
sword wounds. They function both as traditional chanbara films and as straight
out actioners, groundbreaking films that set the stage for the increasingly
violent and more realistic efforts of the late 60’s and 70’s. And when you get
right down to it, who doesn’t want to take in two of the greatest on-screen
Bakufu Brawlz in J-Cinema? Seems that everyone likes seeing the Tokugawa have
it stuck to them.
“13 Assassins” and “The Great Killing” are available
directly from Animeigo at a discount, or through Amazon here and here.